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Rename some screen classes
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@@ -258,5 +258,5 @@ void InstallZipScreen::update() {
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std::shared_ptr<GameInfo> ginfo = g_gameInfoCache->GetInfo(screenManager()->getDrawContext(), savedataToOverwrite_, GameInfoFlags::FILE_TYPE | GameInfoFlags::PARAM_SFO | GameInfoFlags::ICON | GameInfoFlags::SIZE);
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existingSaveView_->UpdateGame(ginfo.get());
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}
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UIDialogScreenWithBackground::update();
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UIBaseDialogScreen::update();
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}
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