Rename some screen classes

This commit is contained in:
Henrik Rydgård
2025-10-29 00:02:43 +01:00
parent 0a0b390fd3
commit 7ffd72b32e
49 changed files with 116 additions and 148 deletions
+2 -2
View File
@@ -117,7 +117,7 @@ private:
float startDisplayOffsetY_ = -1.0f;
};
DisplayLayoutScreen::DisplayLayoutScreen(const Path &filename) : UIDialogScreenWithGameBackground(filename) {}
DisplayLayoutScreen::DisplayLayoutScreen(const Path &filename) : UIBaseDialogScreen(filename) {}
void DisplayLayoutScreen::DrawBackground(UIContext &dc) {
if (PSP_GetBootState() == BootState::Complete && !g_Config.bSkipBufferEffects) {
@@ -181,7 +181,7 @@ static std::string PostShaderTranslateName(std::string_view value) {
}
void DisplayLayoutScreen::sendMessage(UIMessage message, const char *value) {
UIDialogScreenWithGameBackground::sendMessage(message, value);
UIBaseDialogScreen::sendMessage(message, value);
if (message == UIMessage::POSTSHADER_UPDATED) {
g_Config.bShaderChainRequires60FPS = PostShaderChainRequires60FPS(GetFullPostShadersChain(g_Config.vPostShaderNames));
RecreateViews();