mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-09-03 03:05:18 +02:00
Rename some screen classes
This commit is contained in:
@@ -318,7 +318,7 @@ void ControlMappingScreen::update() {
|
||||
RecreateViews();
|
||||
}
|
||||
|
||||
UIDialogScreenWithGameBackground::update();
|
||||
UIBaseDialogScreen::update();
|
||||
SetVRAppMode(VRAppMode::VR_MENU_MODE);
|
||||
}
|
||||
|
||||
@@ -504,7 +504,7 @@ void KeyMappingNewMouseKeyDialog::axis(const AxisInput &axis) {
|
||||
}
|
||||
}
|
||||
|
||||
AnalogCalibrationScreen::AnalogCalibrationScreen(const Path &gamePath) : UIDialogScreenWithGameBackground(gamePath) {
|
||||
AnalogCalibrationScreen::AnalogCalibrationScreen(const Path &gamePath) : UIBaseDialogScreen(gamePath) {
|
||||
mapper_.SetCallbacks(
|
||||
[](int vkey, bool down) {},
|
||||
[](int vkey, float analogValue) {},
|
||||
@@ -953,7 +953,7 @@ bool VisualMappingScreen::key(const KeyInput &key) {
|
||||
}
|
||||
}
|
||||
}
|
||||
return UIDialogScreenWithGameBackground::key(key);
|
||||
return UIBaseDialogScreen::key(key);
|
||||
}
|
||||
|
||||
void VisualMappingScreen::axis(const AxisInput &axis) {
|
||||
@@ -976,11 +976,11 @@ void VisualMappingScreen::axis(const AxisInput &axis) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
UIDialogScreenWithGameBackground::axis(axis);
|
||||
UIBaseDialogScreen::axis(axis);
|
||||
}
|
||||
|
||||
void VisualMappingScreen::resized() {
|
||||
UIDialogScreenWithGameBackground::resized();
|
||||
UIBaseDialogScreen::resized();
|
||||
RecreateViews();
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user