Rename some screen classes

This commit is contained in:
Henrik Rydgård
2025-10-29 00:02:43 +01:00
parent 0a0b390fd3
commit 7ffd72b32e
49 changed files with 116 additions and 148 deletions
+5 -5
View File
@@ -318,7 +318,7 @@ void ControlMappingScreen::update() {
RecreateViews();
}
UIDialogScreenWithGameBackground::update();
UIBaseDialogScreen::update();
SetVRAppMode(VRAppMode::VR_MENU_MODE);
}
@@ -504,7 +504,7 @@ void KeyMappingNewMouseKeyDialog::axis(const AxisInput &axis) {
}
}
AnalogCalibrationScreen::AnalogCalibrationScreen(const Path &gamePath) : UIDialogScreenWithGameBackground(gamePath) {
AnalogCalibrationScreen::AnalogCalibrationScreen(const Path &gamePath) : UIBaseDialogScreen(gamePath) {
mapper_.SetCallbacks(
[](int vkey, bool down) {},
[](int vkey, float analogValue) {},
@@ -953,7 +953,7 @@ bool VisualMappingScreen::key(const KeyInput &key) {
}
}
}
return UIDialogScreenWithGameBackground::key(key);
return UIBaseDialogScreen::key(key);
}
void VisualMappingScreen::axis(const AxisInput &axis) {
@@ -976,11 +976,11 @@ void VisualMappingScreen::axis(const AxisInput &axis) {
break;
}
}
UIDialogScreenWithGameBackground::axis(axis);
UIBaseDialogScreen::axis(axis);
}
void VisualMappingScreen::resized() {
UIDialogScreenWithGameBackground::resized();
UIBaseDialogScreen::resized();
RecreateViews();
}