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Implement simple file caching.
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@@ -724,6 +724,8 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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}
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}
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g_DownloadManager.SetCacheDir(GetSysDirectory(DIRECTORY_APP_CACHE));
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DEBUG_LOG(Log::System, "ScreenManager!");
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g_screenManager = new ScreenManager();
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if (g_Config.memStickDirectory.empty()) {
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