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Add new shader viewing tool
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@@ -562,7 +562,7 @@ namespace MainWindow
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static double lastMouseDown;
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double now = real_time_now();
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if ((now - lastMouseDown) < 0.001 * GetDoubleClickTime()) {
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if (!g_Config.bShowTouchControls && GetUIState() == UISTATE_INGAME) {
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if (!g_Config.bShowTouchControls && GetUIState() == UISTATE_INGAME && g_Config.bFullscreenOnDoubleclick) {
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SendToggleFullscreen(!g_Config.bFullScreen);
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}
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lastMouseDown = 0.0;
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