Crashfix when switching buffered/non-buffered with the game running

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Henrik Rydgård committed 2024-10-25 12:00:28 +02:00
1 parent 19eae98ea9
commit 7d24fca4e2
4 files changed
+19 -7

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@@ -594,7 +594,6 @@ bool PSP_Reboot(std::string *error_string) {
}
void PSP_BeginHostFrame() {
// Reapply the graphics state of the PSP
if (gpu) {
gpu->BeginHostFrame();
}