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Buildfix
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@@ -469,10 +469,10 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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LogTypes::LOG_TYPE type = (LogTypes::LOG_TYPE)i;
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logman->SetEnabled(type, true);
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logman->SetLogLevel(type, logLevel);
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#ifdef __ANDROID__
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logman->AddListener(type, logger);
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#endif
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}
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#ifdef __ANDROID__
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logman->AddListener(logger);
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#endif
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#endif
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// Allow the lang directory to be overridden for testing purposes (e.g. Android, where it's hard to
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