OpenXR - Enable 6DoF mode when in game

This commit is contained in:
Lubos
2022-07-24 20:04:29 +02:00
parent b1e3d8beb3
commit 7a787bd6bf
3 changed files with 19 additions and 0 deletions
+8
View File
@@ -48,6 +48,10 @@
#include "UI/OnScreenDisplay.h"
#include "UI/GameInfoCache.h"
#ifdef OPENXR
#include <VR/VRRenderer.h>
#endif
AsyncImageFileView::AsyncImageFileView(const Path &filename, UI::ImageSizeMode sizeMode, UI::LayoutParams *layoutParams)
: UI::Clickable(layoutParams), canFocus_(true), filename_(filename), color_(0xFFFFFFFF), sizeMode_(sizeMode), textureFailed_(false), fixedSizeW_(0.0f), fixedSizeH_(0.0f) {}
@@ -364,6 +368,10 @@ GamePauseScreen::~GamePauseScreen() {
}
void GamePauseScreen::CreateViews() {
#ifdef OPENXR
VR_SetMode(VR_MODE_FLAT_SCREEN);
#endif
static const int NUM_SAVESLOTS = 5;
using namespace UI;