diff --git a/UWP/PPSSPP_UWPMain.cpp b/UWP/PPSSPP_UWPMain.cpp index 2ff75df9e1..97a96da69a 100644 --- a/UWP/PPSSPP_UWPMain.cpp +++ b/UWP/PPSSPP_UWPMain.cpp @@ -42,6 +42,7 @@ using namespace Concurrency; // UGLY! PPSSPP_UWPMain *g_main; extern WindowsAudioBackend *winAudioBackend; +std::string langRegion; // TODO: Use Microsoft::WRL::ComPtr<> for D3D11 objects? // TODO: See https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/WindowsAudioSession for WASAPI with UWP // TODO: Low latency input: https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/LowLatencyInput/cpp @@ -76,7 +77,6 @@ PPSSPP_UWPMain::PPSSPP_UWPMain(App ^app, const std::shared_ptr