From 78191956f35c3048ec3ed069e44b1fa40515dfd2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sun, 24 Jan 2021 18:48:33 +0100 Subject: [PATCH] Fix duplicate shader version in the flat shader test Unbreaks the flat shading test on Adreno (ended up in trying to link a #version 300 and a #version 320 shader together which it didn't like) --- UI/GPUDriverTestScreen.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/UI/GPUDriverTestScreen.cpp b/UI/GPUDriverTestScreen.cpp index 17d4758906..3c27a8ee0d 100644 --- a/UI/GPUDriverTestScreen.cpp +++ b/UI/GPUDriverTestScreen.cpp @@ -183,7 +183,6 @@ static const std::vector fsFlat = { static const std::vector vsFlat = { { GLSL_3xx, - "#version 300 es\n" "in vec3 Position;\n" "in vec2 TexCoord0;\n" "in lowp vec4 Color0;\n"