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ImDebugger: Fix a couple of software rendering-related crashes
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@@ -707,6 +707,7 @@ void ImportFuncSymbol(const FuncSymbolImport &func, bool reimporting, const char
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void ExportFuncSymbol(const FuncSymbolExport &func) {
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if (FuncImportIsHLE(func.moduleName, func.nid)) {
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// HLE covers this already - let's ignore the function.
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// This means that we loaded a module that we are HLE:ing, which is kinda unnecessary, but not harmful. And might even be good.
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WARN_LOG(Log::Loader, "Ignoring func export %s/%08x, already implemented in HLE.", func.moduleName, func.nid);
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return;
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}
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