Merge pull request #15648 from unknownbrackets/ignore-compat

Compat: Add setting to skip compat flags
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Henrik Rydgård authored and GitHub committed 2022-07-05 00:17:42 +02:00
commit 75bae070de
4 files changed
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@@ -18,12 +18,22 @@
#include <cstring>
#include "Common/Data/Format/IniFile.h"
#include "Common/StringUtils.h"
#include "Core/Compatibility.h"
#include "Core/Config.h"
#include "Core/System.h"
void Compatibility::Load(const std::string &gameID) {
Clear();
// Allow ignoring compat settings by name (regardless of game ID.)
std::vector<std::string> ignored;
SplitString(g_Config.sIgnoreCompatSettings, ',', ignored);
ignored_ = std::set<std::string>(ignored.begin(), ignored.end());
// If ALL, don't process any compat flags.
if (ignored_.find("ALL") != ignored_.end())
return;
{
IniFile compat;
// This loads from assets.
@@ -85,5 +95,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
}
void Compatibility::CheckSetting(IniFile &iniFile, const std::string &gameID, const char *option, bool *flag) {
iniFile.Get(option, gameID.c_str(), flag, *flag);
if (ignored_.find(option) != ignored_.end()) {
iniFile.Get(option, gameID.c_str(), flag, *flag);
}
}