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Handle inset adjustements on the C++ side, handle them better in the UI.
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@@ -1025,7 +1025,7 @@ void VisualMappingScreen::MapNext(bool successive) {
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HandleKeyMapping(mapping);
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}, I18NCat::KEYMAPPING);
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Bounds bounds = screenManager()->getUIContext()->GetLayoutBounds(false);
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Bounds bounds = screenManager()->getUIContext()->GetLayoutBounds(LayoutMode(), false);
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dialog->SetPopupOffset(psp_->GetPopupOffset() * bounds.h);
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dialog->SetDelay(successive ? 0.5f : 0.1f);
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screenManager()->push(dialog);
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