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Debugger comments actualized (#17385)
* Comments actualized * Event name fixed * Updated cpu.stepping description
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@@ -43,7 +43,7 @@ DebuggerSubscriber *WebSocketReplayInit(DebuggerEventHandlerMap &map) {
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//
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// No parameters.
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//
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// Empty response.
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// Response (same event name) with no extra data.
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void WebSocketReplayBegin(DebuggerRequest &req) {
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ReplayBeginSave();
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req.Respond();
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@@ -142,7 +142,7 @@ void WebSocketReplayTimeGet(DebuggerRequest &req) {
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// Parameters:
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// - value: unsigned integer.
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//
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// Empty response.
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// Response (same event name) with no extra data.
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void WebSocketReplayTimeSet(DebuggerRequest &req) {
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if (!PSP_IsInited())
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return req.Fail("Game not running");
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