diff --git a/Core/ControlMapper.cpp b/Core/ControlMapper.cpp index b6d1dc3d0d..8cc14209d7 100644 --- a/Core/ControlMapper.cpp +++ b/Core/ControlMapper.cpp @@ -74,12 +74,10 @@ void ControlMapper::SetPSPAxis(int device, char axis, float value, int stick) { if (inDeadZone && lastNonDeadzoneDeviceID_[stick] != device) { // Ignore this event! See issue #15465 - NOTICE_LOG(COMMON, "Ignoring deadzone event from device %d (%d, %f)", device, axis, value); ignore = true; } if (!inDeadZone) { - NOTICE_LOG(COMMON, "Got a non deadzone event from device %d (%d, %f > %f)", device, axis, value, g_Config.fAnalogDeadzone); lastNonDeadzoneDeviceID_[stick] = device; } diff --git a/UI/ControlMappingScreen.cpp b/UI/ControlMappingScreen.cpp index 978b7a97f4..1d54f582ef 100644 --- a/UI/ControlMappingScreen.cpp +++ b/UI/ControlMappingScreen.cpp @@ -583,7 +583,6 @@ void JoystickHistoryView::Update() { AnalogSetupScreen::AnalogSetupScreen(const Path &gamePath) : UIDialogScreenWithGameBackground(gamePath) { mapper_.SetCallbacks([](int vkey) {}, [](int vkey) {}, [&](int stick, float x, float y) { - NOTICE_LOG(COMMON, "analog value from mapper: %f %f", x, y); analogX_[stick] = x; analogY_[stick] = y; });