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Add ifdef _WIN32
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@@ -147,7 +147,11 @@ void Config::Load(const char *iniFileName, const char *controllerIniFilename)
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graphics->Get("FrameSkip", &iFrameSkip, 0);
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graphics->Get("FrameRate", &iFpsLimit, 0);
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#ifdef _WIN32
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graphics->Get("FrameSkipUnthrottle", &bFrameSkipUnthrottle, false);
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#else
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graphics->Get("FrameSkipUnthrottle", &bFrameSkipUnthrottle, true);
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#endif
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graphics->Get("ForceMaxEmulatedFPS", &iForceMaxEmulatedFPS, 60);
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#ifdef USING_GLES2
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graphics->Get("AnisotropyLevel", &iAnisotropyLevel, 0);
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