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Virtual input code now working
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@@ -306,6 +306,9 @@ int main(int argc, char *argv[]) {
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UpdateInputState(&input_state);
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NativeUpdate(input_state);
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NativeRender();
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EndInputState(&input_state);
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if (framecount % 60 == 0) {
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// glsl_refresh(); // auto-reloads modified GLSL shaders once per second.
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}
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