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GE Debugger: Fix replay timing drift.
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@@ -573,6 +573,10 @@ void ForceCheck()
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currentMIPS->downcount = -1;
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// But let's not eat a bunch more time in Advance() because of this.
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slicelength = -1;
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#ifdef _DEBUG
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_dbg_assert_msg_(CPU, cyclesExecuted >= 0, "Shouldn't have a negative cyclesExecuted");
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#endif
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}
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void Advance()
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@@ -613,7 +617,7 @@ void LogPendingEvents()
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Event *ptr = first;
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while (ptr)
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{
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//INFO_LOG(TIMER, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type);
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//INFO_LOG(CPU, "PENDING: Now: %lld Pending: %lld Type: %d", globalTimer, ptr->time, ptr->type);
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ptr = ptr->next;
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}
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}
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