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Move to a global controlmapper
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@@ -18,6 +18,7 @@ using KeyMap::MultiInputMapping;
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const float AXIS_BIND_THRESHOLD = 0.75f;
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const float AXIS_BIND_THRESHOLD_MOUSE = 0.01f;
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ControlMapper g_controlMapper;
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// We reduce the threshold of some axes when another axis on the same stick is active.
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// This makes it easier to hit diagonals if you bind an analog stick to four face buttons or D-Pad.
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