diff --git a/GPU/Common/VertexDecoderArm.cpp b/GPU/Common/VertexDecoderArm.cpp index 3ff26add46..6b8aefc32c 100644 --- a/GPU/Common/VertexDecoderArm.cpp +++ b/GPU/Common/VertexDecoderArm.cpp @@ -185,6 +185,9 @@ JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec, int } } + // Not used below, but useful for logging. + (void)skinning; + SetCC(CC_AL); PUSH(6, R4, R5, R6, R7, R8, R_LR); diff --git a/GPU/Common/VertexDecoderArm64.cpp b/GPU/Common/VertexDecoderArm64.cpp index 20303b7a44..4cff5ca12a 100644 --- a/GPU/Common/VertexDecoderArm64.cpp +++ b/GPU/Common/VertexDecoderArm64.cpp @@ -165,6 +165,9 @@ JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec, int } } + // Not used below, but useful for logging. + (void)skinning; + // if (skinning) log = true; BitSet32 regs_to_save(Arm64Gen::ALL_CALLEE_SAVED); diff --git a/UI/BackgroundAudio.cpp b/UI/BackgroundAudio.cpp index 89552ec9f6..58351d85de 100644 --- a/UI/BackgroundAudio.cpp +++ b/UI/BackgroundAudio.cpp @@ -56,6 +56,10 @@ public: raw_bytes_per_frame_ = temp & 0xFFFF; Nothing = temp >> 16; + // Not currently used, but part of the format. + (void)avgBytesPerSec; + (void)Nothing; + if (codec == PSP_CODEC_AT3) { // The first two bytes are actually not a useful part of the extradata. // We already read 16 bytes, so make sure there's enough left.