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Fix texture broken in God of War
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@@ -429,7 +429,7 @@ void FramebufferManager::DestroyFramebuf(VirtualFramebuffer *v) {
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void FramebufferManager::SetRenderFrameBuffer() {
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if (!gstate_c.framebufChanged && currentRenderVfb_) {
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currentRenderVfb_->last_frame_used = gpuStats.numVBlanks;
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currentRenderVfb_->last_frame_used = gpuStats.numFlips;
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return;
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}
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gstate_c.framebufChanged = false;
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