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Some logging tweaks, fix running cpu tests on ARM
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@@ -108,8 +108,8 @@ bool PSP_Init(const CoreParameter &coreParam, std::string *error_string)
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// TODO: Check Game INI here for settings, patches and cheats, and modify coreParameter accordingly
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if (!LoadFile(filename, error_string) || coreState == CORE_POWERDOWN)
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{
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// Why did we check for CORE_POWERDOWN here?
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if (!LoadFile(filename, error_string)) { // || coreState == CORE_POWERDOWN) {
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pspFileSystem.Shutdown();
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CoreTiming::Shutdown();
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__KernelShutdown();
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