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Implement save state support, with backwards compatibility.
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@@ -1006,7 +1006,7 @@ void DrawAudioDecodersView(ImConfig &cfg, ImControl &control) {
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ImGui::TableNextColumn();
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ImGui::Text("%d", ctx->RemainingFrames());
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ImGui::TableNextColumn();
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ImGui::TextUnformatted(ctx->IsNewAtracImpl() ? "NewImpl" : "Legacy");
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ImGui::TextUnformatted(ctx->GetContextVersion() >= 2 ? "NewImpl" : "Legacy");
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}
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ImGui::EndTable();
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@@ -1031,7 +1031,7 @@ void DrawAudioDecodersView(ImConfig &cfg, ImControl &control) {
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ImGui::SameLine();
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ImClickableValue("ctx", ctx->context_.ptr, control, ImCmd::SHOW_IN_MEMORY_VIEWER);
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}
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if (ctx->context_.IsValid() && ctx->IsNewAtracImpl()) {
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if (ctx->context_.IsValid() && ctx->GetContextVersion() >= 2) {
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const auto &info = ctx->context_->info;
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ImGui::Text("Buffer: (size: %d / %08x) Frame: %d", info.bufferByte, info.bufferByte, info.sampleSize);
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ImGui::SameLine();
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