diff --git a/GPU/Common/FramebufferManagerCommon.cpp b/GPU/Common/FramebufferManagerCommon.cpp index a899bf16bb..b48c445885 100644 --- a/GPU/Common/FramebufferManagerCommon.cpp +++ b/GPU/Common/FramebufferManagerCommon.cpp @@ -1992,7 +1992,7 @@ bool FramebufferManagerCommon::NotifyBlockTransferBefore(u32 dstBasePtr, int dst WARN_LOG_N_TIMES(dstnotsrc, 5, G3D, "Inter-buffer block transfer %dx%d %dbpp from %08x (x:%d y:%d stride:%d %s) -> %08x (x:%d y:%d stride:%d %s)", width, height, bpp, srcBasePtr, srcRect.x_bytes / bpp, srcRect.y, srcStride, GeBufferFormatToString(srcRect.vfb->fb_format), - dstBasePtr, dstRect.x_bytes / bpp, dstRect.y, dstStride, GeBufferFormatToString(srcRect.vfb->fb_format)); + dstBasePtr, dstRect.x_bytes / bpp, dstRect.y, dstStride, GeBufferFormatToString(dstRect.vfb->fb_format)); // Straight blit will do, but check the bpp, we might need to convert coordinates differently. int buffer_bpp = BufferFormatBytesPerPixel(srcRect.vfb->fb_format); @@ -2002,7 +2002,7 @@ bool FramebufferManagerCommon::NotifyBlockTransferBefore(u32 dstBasePtr, int dst bpp = buffer_bpp; } FlushBeforeCopy(); - BlitFramebuffer(dstRect.vfb, dstRect.x_bytes / bpp, dstRect.y, srcRect.vfb, srcRect.x_bytes / bpp, srcRect.y, width, height, bpp, "Blit_InterBufferBlockTransfer"); + BlitFramebuffer(dstRect.vfb, dstRect.x_bytes / bpp, dstRect.y, srcRect.vfb, srcRect.x_bytes / bpp, srcRect.y, srcRect.w_bytes / bpp, height, bpp, "Blit_InterBufferBlockTransfer"); RebindFramebuffer("RebindFramebuffer - Inter-buffer block transfer"); SetColorUpdated(dstRect.vfb, skipDrawReason); return true;