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Split the discard-stencil-bug flag into separate flags for Adreno and Mali
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@@ -625,7 +625,7 @@ bool GameManager::InstallMemstickGame(struct zip *z, const Path &zipfile, const
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g_OSD.SetProgressBar("install", di->T("Installing..."), 0.0f, 1.0f, 0.1f + (i + 1) / (float)info.numFiles * 0.9f, 0.1f);
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}
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INFO_LOG(HLE, "Extracted %d files from zip (%d bytes / %d).", info.numFiles, (int)bytesCopied, (int)allBytes);
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INFO_LOG(HLE, "Unzipped %d files (%d bytes / %d).", info.numFiles, (int)bytesCopied, (int)allBytes);
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zip_close(z);
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z = nullptr;
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installProgress_ = 1.0f;
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@@ -733,7 +733,7 @@ bool GameManager::InstallZippedISO(struct zip *z, int isoFileIndex, const Path &
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auto di = GetI18NCategory(I18NCat::DIALOG);
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g_OSD.SetProgressBar("install", di->T("Installing..."), 0.0f, 0.0f, 0.0f, 0.1f);
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if (ExtractFile(z, isoFileIndex, outputISOFilename, &bytesCopied, allBytes)) {
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INFO_LOG(IO, "Successfully extracted ISO file to '%s'", outputISOFilename.c_str());
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INFO_LOG(IO, "Successfully unzipped ISO file to '%s'", outputISOFilename.c_str());
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success = true;
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}
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zip_close(z);
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