diff --git a/Core/HLE/sceNetAdhoc.cpp b/Core/HLE/sceNetAdhoc.cpp index edff5d17c1..e2c5aaa573 100644 --- a/Core/HLE/sceNetAdhoc.cpp +++ b/Core/HLE/sceNetAdhoc.cpp @@ -3884,16 +3884,16 @@ static int sceNetAdhocPtpSend(int id, u32 dataAddr, u32 dataSizeAddr, int timeou // Change Socket State ptpsocket.state = ADHOC_PTP_STATE_CLOSED; - // Disconnected - return hleLogError(SCENET, ERROR_NET_ADHOC_DISCONNECTED, "disconnected"); + // Disconnected or Not connected? + return hleLogError(SCENET, ERROR_NET_ADHOC_DISCONNECTED, "disconnected?"); } // Invalid Arguments return hleLogError(SCENET, ERROR_NET_ADHOC_INVALID_ARG, "invalid arg"); } - // Not connected - return hleLogError(SCENET, ERROR_NET_ADHOC_NOT_CONNECTED, "not connected"); + // Disconnected + return hleLogError(SCENET, ERROR_NET_ADHOC_DISCONNECTED, "disconnected"); } // Invalid Socket @@ -3998,11 +3998,11 @@ static int sceNetAdhocPtpRecv(int id, u32 dataAddr, u32 dataSizeAddr, int timeou // Change Socket State ptpsocket.state = ADHOC_PTP_STATE_CLOSED; - // Disconnected - return hleLogError(SCENET, ERROR_NET_ADHOC_DISCONNECTED, "disconnected"); + // Disconnected or Not connected? + return hleLogError(SCENET, ERROR_NET_ADHOC_DISCONNECTED, "disconnected?"); } - return hleLogError(SCENET, ERROR_NET_ADHOC_NOT_CONNECTED, "not connected"); + return hleLogError(SCENET, ERROR_NET_ADHOC_DISCONNECTED, "disconnected"); } // Invalid Socket