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Use the global curFrame counter. No need for a vector for pushing cmdbufs.
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@@ -536,7 +536,6 @@ void VulkanQueueRunner::PerformBindFramebufferAsRenderTarget(const VKRStep &step
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renderPass = renderPasses_[RPIndex(step.render.color, step.render.depthStencil)];
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// VLOG("Switching framebuffer to FBO (fc=%d, cmd=%x, rp=%x)", frameNum_, (int)(uintptr_t)cmd_, (int)(uintptr_t)renderPass);
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if (step.render.color == VKRRenderPassAction::CLEAR) {
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Uint8x4ToFloat4(clearVal[0].color.float32, step.render.clearColor);
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numClearVals = 1;
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