From 689da2c577db7398bd6dbd0e0ebfe09606975c22 Mon Sep 17 00:00:00 2001 From: raven02 Date: Sat, 23 Feb 2013 18:22:55 +0800 Subject: [PATCH] Add glClearColor(0,0,0,1); --- GPU/GLES/Framebuffer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/GPU/GLES/Framebuffer.cpp b/GPU/GLES/Framebuffer.cpp index 51a2f178d5..12c78238d4 100644 --- a/GPU/GLES/Framebuffer.cpp +++ b/GPU/GLES/Framebuffer.cpp @@ -356,6 +356,7 @@ void FramebufferManager::SetRenderFrameBuffer() { currentRenderVfb_ = vfb; glstate.depthWrite.set(GL_TRUE); glstate.colorMask.set(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glClearColor(0,0,0,1); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); INFO_LOG(HLE, "Creating FBO for %08x : %i x %i x %i", vfb->fb_address, vfb->width, vfb->height, vfb->format); return;