diff --git a/lang/zh_CN.ini b/lang/zh_CN.ini index 312d5a6bed..e7e84f1187 100644 --- a/lang/zh_CN.ini +++ b/lang/zh_CN.ini @@ -1,49 +1,51 @@ -[MainMenu] -Credits = Credits -Exit = Exit -Load = Load... -Settings = Settings -Recent = Recent +[MainMenu] +Credits = 开发人员 +Exit = 退出 +Load = 载入游戏... +Settings = 设置 +Recent = 最近 [Developer] -Dump frame to log = Dump frame to log -Load language ini = Load language ini -Run CPU tests = Run CPU tests -Save language ini = Save language ini +Dump frame to log = 将帧转储为日志 +Load language ini = 载入语言初始化文件 +Run CPU tests = 执行CPU测试 +Save language ini = 保存语言初始化文件 [General] -Back = Back +Back = 后退 [MainSettings] -Audio = Audio -AudioDesc = Adjust Audio Settings -Controls = Controls -ControlsDesc = On Screen Controls, Large Buttons -Developer = Developer -DeveloperDesc = Run CPU test, Dump Next Frame Log -Graphics = Graphics -GraphicsDesc = Change graphics options -Settings = Settings -System = System -SystemDesc = Turn on Dynarec (JIT), Fast Memory +Audio = 音频 +AudioDesc = 调整音频设置 +Controls = 控制器 +ControlsDesc = 触屏控制, 增大按钮 +Developer = 开发者选项 +DeveloperDesc = 执行CPU测试, 将下一帧转储为日志 +Graphics = 图形 +GraphicsDesc = 更改图形选项 +Settings = 设置 +System = 系统 +SystemDesc = 打开动态重编译(JIT), 高速闪存 [System] -Dynarec = Dynarec (JIT) -Fast Memory = Fast Memory (unstable) -Show Debug Statistics = Show Debug Statistics -Show FPS = Show FPS -System Settings = System Settings +Dynarec = 动态重编译 (JIT) +Fast Memory = 高速闪存 (不稳定) +Show Debug Statistics = 显示调试数据 +Show FPS = 显示 FPS +System Settings = 系统设置 [Audio] -Audio Settings = Audio Settings -Enable Sound = Enable Sound +Audio Settings = 音频设置 +Enable Sound = 使用声音 [Controls] -Controls Settings = Controls Settings -OnScreen = On-Screen Touch Controls -Tilt = Tilt to Analog (horizontal) +Controls Settings = 控制设置 +OnScreen = 触屏控制器 +Tilt = 摇杆重力感应 (水平方向) +Large Controls = 增大按钮 +Show Analog Stick = 显示摇杆 [Graphics] -2X = 2x Render Resolution -Buffered Rendering = Buffered Rendering -Frame Skipping = Frame Skipping -Graphics Settings = Graphics Settings -Hardware Transform = Hardware Transform -Linear Filtering = Linear Filtering -Media Engine = Media Engine -Mipmapping = Mipmapping -Stream VBO = Stream VBO -Vertex Cache = Vertex Cache +2X = 2倍分辨率渲染 +Buffered Rendering = 缓冲渲染 +Frame Skipping = 跳帧 +Graphics Settings = 图像设置 +Hardware Transform = 硬件加速 +Linear Filtering = 线性过滤 +Media Engine = 媒体引擎 +Mipmapping = 纹理映射贴图 +Stream VBO = 顶点缓冲对象流 +Vertex Cache = 顶点缓存