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Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
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@@ -507,7 +507,7 @@ void GameSettingsScreen::CreateViews() {
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});
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texSecondary_->SetDisabledPtr(&g_Config.bSoftwareRendering);
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CheckBox *framebufferSlowEffects = graphicsSettings->Add(new CheckBox(&g_Config.bDisableSlowFramebufEffects, gr->T("Disable slower effects (speedup)")));
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CheckBox *framebufferSlowEffects = graphicsSettings->Add(new CheckBox(&g_Config.bDisableShaderBlending, gr->T("Disable slower effects (speedup)")));
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framebufferSlowEffects->SetDisabledPtr(&g_Config.bSoftwareRendering);
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// Seems solid, so we hide the setting.
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