mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-13 17:49:29 +01:00
Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
This commit is contained in:
1 parent
437d6d30a0
commit
67d6549afd
11 files changed
+15
-15
No files matched your search
@@ -119,7 +119,7 @@ void DrawEngineDX9::ApplyDrawState(int prim) {
|
||||
bool useBufferedRendering = framebufferManager_->UseBufferedRendering();
|
||||
|
||||
if (gstate_c.IsDirty(DIRTY_BLEND_STATE)) {
|
||||
gstate_c.SetAllowFramebufferRead(!g_Config.bDisableSlowFramebufEffects);
|
||||
gstate_c.SetAllowFramebufferRead(!g_Config.bDisableShaderBlending);
|
||||
if (gstate.isModeClear()) {
|
||||
dxstate.blend.disable();
|
||||
// Color Mask
|
||||
|
||||
Reference in new issue
Block a user