Remove some old debris

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Henrik Rydgård committed 2026-05-19 15:43:25 +02:00
1 parent e108828bcc
commit 65c99beea7
5 files changed
+1 -9

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@@ -351,8 +351,6 @@ void DrawEngineGLES::Flush() {
params.texCache = textureCache_;
params.allowClear = true; // Clear in OpenGL respects scissor rects, so we'll use it.
params.allowSeparateAlphaClear = true;
params.flippedY = framebufferManager_->UseBufferedRendering();
params.usesHalfZ = false;
// We need correct viewport values in gstate_c already.
if (gstate_c.IsDirty(DIRTY_VIEWPORTSCISSOR_STATE)) {