From 6573bca31383fdea3a3b4e91d6aed02a418b7d45 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Fri, 3 Apr 2015 11:48:58 +0200 Subject: [PATCH] Fix UI navigation using gamepads when tilt is enabled --- UI/NativeApp.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/UI/NativeApp.cpp b/UI/NativeApp.cpp index fbfcc4acf4..2f5230f012 100644 --- a/UI/NativeApp.cpp +++ b/UI/NativeApp.cpp @@ -884,7 +884,8 @@ bool NativeAxis(const AxisInput &axis) { return false; default: - return false; + // Don't take over completely! + return screenManager->axis(axis); } //figure out the sensitivity of the tilt. (sensitivity is originally 0 - 100)