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Vulkan: Implement basic integrated GPU profiling.
Currently simply measures the total GPU time of the frame. Will later be extended to get the execution time of individual render passes.
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@@ -962,6 +962,7 @@ static ConfigSetting debuggerSettings[] = {
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ConfigSetting("ShowBottomTabTitles",&g_Config.bShowBottomTabTitles,true),
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ConfigSetting("ShowDeveloperMenu", &g_Config.bShowDeveloperMenu, false),
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ConfigSetting("ShowAllocatorDebug", &g_Config.bShowAllocatorDebug, false, false),
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ConfigSetting("ShowGpuProfile", &g_Config.bShowGpuProfile, false, false),
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ConfigSetting("SkipDeadbeefFilling", &g_Config.bSkipDeadbeefFilling, false),
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ConfigSetting("FuncHashMap", &g_Config.bFuncHashMap, false),
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