Vulkan: Implement basic integrated GPU profiling.

Currently simply measures the total GPU time of the frame. Will later be
extended to get the execution time of individual render passes.
This commit is contained in:
Henrik Rydgård committed 2019-08-21 00:03:00 +02:00
1 parent 19ba77f223
commit 653afeb7ab
11 files changed
+131 -1

No files matched your search

+1
View File
@@ -962,6 +962,7 @@ static ConfigSetting debuggerSettings[] = {
ConfigSetting("ShowBottomTabTitles",&g_Config.bShowBottomTabTitles,true),
ConfigSetting("ShowDeveloperMenu", &g_Config.bShowDeveloperMenu, false),
ConfigSetting("ShowAllocatorDebug", &g_Config.bShowAllocatorDebug, false, false),
ConfigSetting("ShowGpuProfile", &g_Config.bShowGpuProfile, false, false),
ConfigSetting("SkipDeadbeefFilling", &g_Config.bSkipDeadbeefFilling, false),
ConfigSetting("FuncHashMap", &g_Config.bFuncHashMap, false),