Address some feedback, thanks unknown

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Henrik Rydgård committed 2020-03-01 18:41:09 +01:00
1 parent cc739ebbee
commit 63f06cdd91
3 files changed
+7 -6

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@@ -1341,7 +1341,7 @@ void TextureCacheVulkan::LoadTextureLevel(TexCacheEntry &entry, uint8_t *writePt
}
bool expand32 = !gstate_c.Supports(GPU_SUPPORTS_16BIT_FORMATS);
DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false, expand32);
DecodeTextureLevel((u8 *)pixelData, decPitch, tfmt, clutformat, texaddr, level, bufw, false, false, expand32);
gpuStats.numTexturesDecoded++;
// We check before scaling since scaling shouldn't invent alpha from a full alpha texture.