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Set saveDataSize and installDataSize to 0 if deleted savedata.
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@@ -173,6 +173,8 @@ void GameScreen::CallbackDeleteSaveData(bool yes) {
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GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, false);
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if (yes) {
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info->DeleteAllSaveData();
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info->saveDataSize = 0;
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info->installDataSize = 0;
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}
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}
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