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@@ -85,6 +85,7 @@ void Config::Load(const char *iniFileName)
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#endif
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//FastMemory Default set back to True when solve UNIMPL _sceAtracGetContextAddress making game crash
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cpu->Get("FastMemory", &bFastMemory, false);
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cpu->Get("CPUSpeed", &iLockedCPUSpeed, false);
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IniFile::Section *graphics = iniFile.GetOrCreateSection("Graphics");
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graphics->Get("ShowFPSCounter", &iShowFPSCounter, false);
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@@ -203,6 +204,7 @@ void Config::Save()
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IniFile::Section *cpu = iniFile.GetOrCreateSection("CPU");
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cpu->Set("Jit", bJit);
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cpu->Set("FastMemory", bFastMemory);
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cpu->Set("CPUSpeed", iLockedCPUSpeed);
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IniFile::Section *graphics = iniFile.GetOrCreateSection("Graphics");
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graphics->Set("ShowFPSCounter", iShowFPSCounter);
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