Remove the "Software skinning" option. Now always on.

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Henrik Rydgård committed 2026-07-14 17:02:57 +02:00
1 parent 035278516f
commit 61e1ef8f7a
76 files changed
+62 -390

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@@ -721,7 +721,6 @@ static const ConfigSetting graphicsSettings[] = {
ConfigSetting("SoftwareRenderer", SETTING(g_Config, bSoftwareRendering), false, CfgFlag::PER_GAME),
ConfigSetting("SoftwareRendererJit", SETTING(g_Config, bSoftwareRenderingJit), true, CfgFlag::PER_GAME),
ConfigSetting("HardwareTransform", SETTING(g_Config, bHardwareTransform), true, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("SoftwareSkinning", SETTING(g_Config, bSoftwareSkinning), true, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("TextureFiltering", SETTING(g_Config, iTexFiltering), 1, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("Smart2DTexFiltering", SETTING(g_Config, bSmart2DTexFiltering), false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("InternalResolution", SETTING(g_Config, iInternalResolution), &DefaultInternalResolution, CfgFlag::PER_GAME | CfgFlag::REPORT),