Remove sleeps and timed polling from networking

Socket waits now block in select() on the socket plus a wake or cancel
socket (Common/Net/Cancel), so a stop or cancel ends them at once.

- HTTP: cancel flags become net::CancelToken; Connect waits once on all
  addresses, receives wait instead of spinning, no DNS retry sleep.
- Adhoc: the friend finder and adhoc server block on their sockets with
  a wake socket and a deadline; matching runs on a CoreTiming tick
  instead of two threads (savestate section bumped).
- sceNetInet select/poll check without blocking and park the HLE thread,
  re-checked from a CoreTiming event until ready or the emulated
  timeout.
- Vendor the aemu_postoffice client (was a submodule) with no sleeps:
  waits on the socket, close via shutdown and an eventcount, cancelable
  connects, and lock-free session slot claims.
- PortManager waits without a timeout; PSP_InitWait replaces the
  headless boot poll.
- TimeUtil: sleep_us/sleep_ms only outside the core; sleep_precise,
  sleep_random, yield and the Windows timer period are gone.
- Unit test for the socket waits.
This commit is contained in:
libretroadmin committed 2026-10-08 17:58:46 +02:00
1 parent 9f13f0f051
commit 5f0f72bfda
58 files changed
+3822 -763

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+7 -8
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@@ -92,7 +92,6 @@ HTTPRequest::HTTPRequest(int connectionID, int method, const char *url, u64 cont
this->url = url ? url : "";
this->contentLength = contentLength;
//progress_.cancelled = &cancelled_;
responseContent_.clear();
}
@@ -121,7 +120,7 @@ int HTTPRequest::getResponseContentLength() {
}
int HTTPRequest::abortRequest() {
cancelled_ = true;
cancel_.Cancel();
// FIXME: Will sceHttpAbortRequest returns an error if the request was not sent yet?
//if (progress_.progress == 0.0f)
// return SCE_HTTP_ERROR_BEFORE_SEND;
@@ -238,11 +237,11 @@ int HTTPRequest::sendRequest(u32 postDataPtr, u32 postDataSize) {
}
// Establish Connection
if (!client.Connect(getResolveRetryCount(), getConnectTimeout() / 1000000.0, &cancelled_)) {
if (!client.Connect(getResolveRetryCount(), getConnectTimeout() / 1000000.0, &cancel_)) {
ERROR_LOG(Log::sceNet, "Failed connecting to server or cancelled.");
return -1; // SCE_HTTP_ERROR_ABORTED
}
if (cancelled_) {
if (cancel_.IsCancelled()) {
return SCE_HTTP_ERROR_ABORTED;
}
@@ -259,13 +258,13 @@ int HTTPRequest::sendRequest(u32 postDataPtr, u32 postDataSize) {
break;
}
net::Buffer buffer_;
net::RequestProgress progress_(&cancelled_);
net::RequestProgress progress_(&cancel_);
http::RequestParams req(fileUrl.Resource(), "*/*");
const char* postData = Memory::GetCharPointer(postDataPtr);
if (postDataSize > 0)
NotifyMemInfo(MemBlockFlags::READ, postDataPtr, postDataSize, "HttpSendRequest");
int err = client.SendRequestWithData(methodstr.c_str(), req, std::string(postData ? postData : "", postData ? postDataSize : 0), extraHeaders.c_str(), &progress_);
if (cancelled_) {
if (cancel_.IsCancelled()) {
return SCE_HTTP_ERROR_ABORTED;
}
if (err < 0) {
@@ -274,7 +273,7 @@ int HTTPRequest::sendRequest(u32 postDataPtr, u32 postDataSize) {
// Retrieve Response's Status Code (and Headers too?)
responseCode_ = client.ReadResponseHeaders(&buffer_, responseHeaders_, &progress_, &httpLine_);
if (cancelled_) {
if (cancel_.IsCancelled()) {
return SCE_HTTP_ERROR_ABORTED;
}
@@ -285,7 +284,7 @@ int HTTPRequest::sendRequest(u32 postDataPtr, u32 postDataSize) {
ERROR_LOG(Log::sceNet, "Unable to read HTTP response entity: %d", res);
}
entity_.TakeAll(&responseContent_);
if (cancelled_) {
if (cancel_.IsCancelled()) {
return SCE_HTTP_ERROR_ABORTED;
}