Implement "Touch gliding" (keep all dragged/touched buttons pressed until touch release)

I think the feature might need a better name though?

Fixes #14490
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Henrik Rydgård committed 2025-02-14 11:00:24 -06:00
1 parent 4f2ceca071
commit 5ef2f06019
4 files changed
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@@ -284,6 +284,7 @@ static const ConfigSetting generalSettings[] = {
ConfigSetting("SwipeSmoothing", &g_Config.fSwipeSmoothing, 0.3f, CfgFlag::PER_GAME),
ConfigSetting("DoubleTapGesture", &g_Config.iDoubleTapGesture, 0, CfgFlag::PER_GAME),
ConfigSetting("GestureControlEnabled", &g_Config.bGestureControlEnabled, false, CfgFlag::PER_GAME),
ConfigSetting("TouchGliding", &g_Config.bTouchGliding, false, CfgFlag::PER_GAME),
// "default" means let emulator decide, "" means disable.
ConfigSetting("ReportingHost", &g_Config.sReportHost, "default", CfgFlag::DEFAULT),