Config: Specify/save game title on load too.

Needed when we load and then save, of course.
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Unknown W. Brackets committed 2019-07-17 21:28:21 -07:00
1 parent 0b4f60272c
commit 5e2b4d9f1d
5 files changed
+11 -7

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@@ -202,7 +202,7 @@ void EmuScreen::bootGame(const std::string &filename) {
return;
if (!info->id.empty()) {
g_Config.loadGameConfig(info->id);
g_Config.loadGameConfig(info->id, info->GetTitle());
// Reset views in case controls are in a different place.
RecreateViews();