Config: Specify/save game title on load too.

Needed when we load and then save, of course.
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Unknown W. Brackets committed 2019-07-17 21:28:21 -07:00
1 parent 0b4f60272c
commit 5e2b4d9f1d
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@@ -252,7 +252,7 @@ bool Load_PSP_ISO(FileLoader *fileLoader, std::string *error_string) {
}
//in case we didn't go through EmuScreen::boot
g_Config.loadGameConfig(id);
g_Config.loadGameConfig(id, g_paramSFO.GetValueString("TITLE"));
host->SendUIMessage("config_loaded", "");
INFO_LOG(LOADER,"Loading %s...", bootpath.c_str());