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Config: Specify/save game title on load too.
Needed when we load and then save, of course.
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@@ -252,7 +252,7 @@ bool Load_PSP_ISO(FileLoader *fileLoader, std::string *error_string) {
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}
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//in case we didn't go through EmuScreen::boot
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g_Config.loadGameConfig(id);
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g_Config.loadGameConfig(id, g_paramSFO.GetValueString("TITLE"));
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host->SendUIMessage("config_loaded", "");
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INFO_LOG(LOADER,"Loading %s...", bootpath.c_str());
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