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-save state support
-abstracted file access -moved to VirtualDiscFileSystem class
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@@ -229,7 +229,7 @@ public:
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{
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info_->fileType = FILETYPE_PSP_ISO;
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SequentialHandleAllocator handles;
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DirectoryFileSystem umd(&handles,gamePath_.c_str(),true);
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VirtualDiscFileSystem umd(&handles,gamePath_.c_str());
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// Alright, let's fetch the PARAM.SFO.
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std::string paramSFOcontents;
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