Merge pull request #6765 from hrydgard/thin3d

Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
This commit is contained in:
Henrik Rydgård committed 2014-08-23 10:52:21 +02:00
commit 5d836bfa5a
50 files changed
+614 -629

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@@ -386,6 +386,7 @@ static int DefaultAndroidHwScale() {
static ConfigSetting graphicsSettings[] = {
ConfigSetting("ShowFPSCounter", &g_Config.iShowFPSCounter, 0),
ReportedConfigSetting("GPUBackend", &g_Config.iGPUBackend, 0),
ReportedConfigSetting("RenderingMode", &g_Config.iRenderingMode, &DefaultRenderingMode),
ConfigSetting("SoftwareRendering", &g_Config.bSoftwareRendering, false),
ReportedConfigSetting("HardwareTransform", &g_Config.bHardwareTransform, true),
@@ -1060,5 +1061,3 @@ void Config::GetReportingInfo(UrlEncoder &data) {
}
}
}