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Switch to PPSSPP's assert functions (don't use the system's)
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@@ -17,7 +17,6 @@
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#include <algorithm>
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#include <sstream>
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#include <cassert>
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#include <cmath>
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#include "ext/native/thin3d/thin3d.h"
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@@ -1025,8 +1024,8 @@ void FramebufferManagerCommon::DecimateFBOs() {
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}
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void FramebufferManagerCommon::ResizeFramebufFBO(VirtualFramebuffer *vfb, int w, int h, bool force, bool skipCopy) {
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assert(w > 0);
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assert(h > 0);
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_dbg_assert_(w > 0);
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_dbg_assert_(h > 0);
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VirtualFramebuffer old = *vfb;
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int oldWidth = vfb->bufferWidth;
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