OpenXR - Automatically switch between fullscreen/VR

This commit is contained in:
Lubos committed 2022-07-26 17:20:46 +02:00
1 parent 9f31b3d507
commit 5c95fd244f
6 files changed
+41 -30

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@@ -48,10 +48,6 @@
#include "UI/OnScreenDisplay.h"
#include "UI/GameInfoCache.h"
#ifdef OPENXR
#include <VR/VRRenderer.h>
#endif
AsyncImageFileView::AsyncImageFileView(const Path &filename, UI::ImageSizeMode sizeMode, UI::LayoutParams *layoutParams)
: UI::Clickable(layoutParams), canFocus_(true), filename_(filename), color_(0xFFFFFFFF), sizeMode_(sizeMode), textureFailed_(false), fixedSizeW_(0.0f), fixedSizeH_(0.0f) {}
@@ -368,10 +364,6 @@ GamePauseScreen::~GamePauseScreen() {
}
void GamePauseScreen::CreateViews() {
#ifdef OPENXR
VR_SetMode(VR_MODE_FLAT_SCREEN);
#endif
static const int NUM_SAVESLOTS = 5;
using namespace UI;