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Make translatable
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@@ -320,7 +320,7 @@ void DisplayLayoutScreen::CreateViews() {
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auto moreButton = shaderRow->Add(new Choice(ImageID("I_THREE_DOTS"), new LinearLayoutParams(0.0f)));
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moreButton->OnClick.Add([=](EventParams &e) -> UI::EventReturn {
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PopupContextMenuScreen *contextMenu = new UI::PopupContextMenuScreen(postShaderContextMenu, ARRAY_SIZE(postShaderContextMenu), gr.get(), moreButton);
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PopupContextMenuScreen *contextMenu = new UI::PopupContextMenuScreen(postShaderContextMenu, ARRAY_SIZE(postShaderContextMenu), di.get(), moreButton);
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screenManager()->push(contextMenu);
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contextMenu->SetEnabled(0, i > 0);
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contextMenu->SetEnabled(1, i < g_Config.vPostShaderNames.size() - 1);
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