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softgpu: Support fog and color1 on imm verts.
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@@ -215,6 +215,9 @@ void DrawEngineCommon::DispatchSubmitImm(GEPrimitiveType prim, TransformedVertex
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int vtype = GE_VTYPE_TC_FLOAT | GE_VTYPE_POS_FLOAT | GE_VTYPE_COL_8888 | GE_VTYPE_THROUGH;
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// TODO: Handle fog and secondary color somehow?
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if (gstate.isFogEnabled()) {
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WARN_LOG_REPORT_ONCE(geimmfog, G3D, "Imm vertex used fog");
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}
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if (color1Used != 0 && gstate.isUsingSecondaryColor()) {
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WARN_LOG_REPORT_ONCE(geimmcolor1, G3D, "Imm vertex used secondary color");
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}
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