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Implement a factory for kernel objects.
Couldn't think of a better way to do this, maybe there's some fancy one I don't know about. Also finished up a couple left over kernel objects. Maybe a quarter the way there?
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@@ -51,6 +51,11 @@ struct VTimer : public KernelObject
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u32 argument;
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};
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KernelObject *__KernelVTimerObject()
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{
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return new VTimer;
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}
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void sceKernelCreateVTimer()
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{
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DEBUG_LOG(HLE,"sceKernelCreateVTimer");
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