Texture from framebuffer: Logging improvements

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Henrik Rydgård committed 2020-08-04 14:45:14 +02:00
1 parent 49efaaef59
commit 58ef0c8e80
16 files changed
+77 -23

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@@ -416,7 +416,6 @@ void TextureCacheVulkan::CompileScalingShader() {
}
void TextureCacheVulkan::ReleaseTexture(TexCacheEntry *entry, bool delete_them) {
DEBUG_LOG(G3D, "Deleting texture %p", entry->vkTex);
delete entry->vkTex;
entry->vkTex = nullptr;
}